TYPE
UI/UX Design
AR Design
Internship Project

TEAM
Instagram Design Team

DATE
May - Aug 2022
(12 Weeks)

TOOLS
Figma, Spark AR, Origami

ABOUT
In Summer 2022, I joined Meta as a Product Design Intern for the Instagram Design Team. I worked with an insanely talented group of people, and in such a short amount of time, they helped me grow as a designer and person in ways I couldn’t even imagine. Working with this team heavily impacted my workflow and my view of Product Design.

MY ROLE
Conducted competitor research and created 20+ ideas related to user interaction, 3D text, and new AR recognition methods. Collaborated with cross-functional teams including designers, artists, engineers, UX researchers, UX writers, and the IG brand team on research, design, and execution. Created prototypes using Figma, Spark AR, and Origami. Delivered user flows, wireframes, high-fidelity prototypes, and visuals.

◉   INTRO

Project Context

Creative Lab at Meta is a multidisciplinary team to define the next generation of visual storytelling and empower anyone to creatively experiment and express themselves. To achieve that, we explore new opportunities for Instagram Reels by building differentiated creative tools and identifying strategic technology investments.

◉   CONTEXT

What’s my project?

◉   CONTEXT

Why AR Text?

◉   EXISTING USE CASE

How do Instagram Reel users use text to express themselves currently?

There are many different ways to use it, the most commonly used include lyrics playback, setting context, and storytelling. However, there’s not a lot of creativity and interaction with text.

◉   PROBLEM

AR tools can help creators use text more simply. However, AR text content on Instagram Reels is limited, and user participation is not very high.

◉   WORK PROCESS

What's my design process?

01

Research

• Competitor analysis: TikTok, Snapchat
• Capability and existing design in our team

02

Redefine the Question

• Improve the interaction & innovation
• Unlocking new AR capabilities & use cases

03

Brainstorm & Narrow Down

• Explore new spaces on Instagram AR
• Narrowed down the design scope with my manager and the design lead

04

Design & Prototype

Prototype with Figma, Origami, and Spark AR

05

Get Feedback

• Critique with my manager, my peers, and the whole Instagram AR Design Team
• Collaborate with XFN team: UX Researcher, Content Designer, Brand Team

06

Iterate & Deliver

Iterate the design based on feedback, organize the files, and deliver the design

Contact me to learn more details about the full design process and to see the slides.

◉  CONECEPT

Enhancing user engagement:
Integrating text with advanced hand/face recognition.

After a lot of brainstorming and user feedback sessions, I finally developed two concepts to make the text more interesting and engaging on Instagram, which addresses the challenge of low user engagement by innovatively combining textual elements with state-of-the-art face and hand recognition technologies. This integration aims to elevate user participation to new heights, injecting a sense of excitement and interactivity into the user experience.

◎   CONCEPT ONE OVERVIEW

Eating Words

A text effect that helps users express their accomplishments and wishes


◎   CONCEPT TWO OVERVIEW

Floating
Letters

A text effect that helps users share their experience with others


The summer was all about learning how one of the most design-mature organizations in the world solves problems at scale. I spent my free time networking with designers, researchers, engineers, and managers from various teams to learn more about their teams and favorite parts of their jobs. This internship taught me a lot about embracing ambiguity, asking the right questions, how to ship products at a scale, and finding impact. I’ll forever be thankful to Meta, my managers, and the close friends I’ve made for changing my life. What I worked on is private, but feel free to reach out to me to talk further about my role at Instagram Design Team.

My first day at Meta
Office view
Me and my manager
Color-changing Instagram logo in the office
Instagram Headquarter
Team dinner with talented designers
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An AR feature that helps users find suitable clothes and improves their efficiency of online shopping for Lululemon

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TYPE
Group Project

TEAM
Zhiyue Wang
Yu Cheng

DATE
Oct - Dec 2021
(10 Weeks)

TOOLS
Figma, Miro, Unity

ABOUT
This project takes Lululemon clothing shopping platform as an example to study how to improve the efficiency of online clothing shopping for users. We integrated AR technology into the clothing purchase process to solve the pain points of online clothing shopping and improve user experience.

MY ROLE
Conducted interview and observation in user research. Participated in the distribution and editing of need finding questionnaire. Designed the paper prototypes, Hi- Fi prototypes and AR prototypes. Conducted a usability testing focused on viewing the details of the product feature.

Create

If you don't know if the clothes online are right for you, how about creating "Another Self" and having him/her try it on?

Place

If you want to make the effect more realistic, how about putting "Another Self" in your real room?

Change

If you want to change the color or size, you can simply selecting the choices.

View

If you want to see the details of the product, try to approach the avatar.

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BACKGROUND

Users encounter a variety of difficult problems when shopping online for clothing during the epidemic.

With the increase of rent, labor cost and the prevalence of COVID, more and more brands are encouraging users to shop online. However, when shopping online, users often encounter a variety of difficult problems. For example, the size does not fit, the material and color is unimaginable, the logistics and transportation are slow, it is not clear how to match the clothing, etc.

Past
Now
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Initial Design Question

During the COVID, how can we design an online platform to improve the clothing shopping experience for people?

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Interview & Observation

What are people's attitudes to clothing
shopping online?

Semi-structured Interviews
Survey
Observation

Activity examined:

1. We examined users’ online shopping experience and their attitudes towards online and offline shopping.
2. We examined the process of returning and changing products online.
3. We examined the process of how users selecting and purchasing online.

Methods:

1. Needfinding interview
• Interview tasks:
     Understanding what features matter when users shopping online.
     Finding out what they like and dissatisfied with the existing online shopping experience.
• Interviewee: Interviewed 6 online shopping users aged 20-30, including income and no income user groups.

2.Observe the online shopping process through users’ shared screens.
• Gave the interviewee a link to a shopping website, including Gap, Lululemon, Taobao, and a shopping website that the interviewee chose voluntarily.
• Asked them to buy a skirt or top.
• Observed their behaviors and attitude during the process.

"Clothes bought online are often returned because the size is not the right and the quality is not as expected."
“The virtual experience should be more realistic, otherwise it will backfire.”
"The pictures should be more detailed and true, otherwise you don’t even know that the clothes are transparent."
"I often use Photoshop to put myself and clothes together to see if the clothes suit me"

needfinding

Identify user needs.

  1. User needs a way to know if the size of the clothes is suitable for him/her.
  2. User needs a way to match clothes and get feedback quickly and clearly.
  3. User needs a way to know the size of each piece of clothing, the height and measurements of the model, and the size of the clothes on the model.
  4. User needs a way to let his/her friends help him/her select the clothes again after selecting online.
  5. User needs a way to experience a more realistic try-on virtual experience.
  6. User needs a way to see the details of every product clearly, like material and color.
  7. User needs a way to get clothing recommendations based on browsing history, and they want to see them in obvious places.
  8. User needs a way to see more reviews and photos from buyers to judge if the product is worth buying.
  9. User needs a way to try on clothing before checking.
  10. User needs a way to increase efficiency of fitting.
  11. User needs a way to get discount informations easily.
  12. User needs a way to check recommendation items from influencers easily.
  13. User needs a way to try more different clothing in a very short time.
  14. User needs a way to see more photos and description about the clothes.
  15. User needs a way to return goods simply and efficiently.
  16. User needs a way to invite friends when they are trying on the clothes virtually in real-time.
  17. User needs a way to store his/her body data and don’t need to spend too much time on selecting size.
  18. User needs a way to have a clear, smooth, and design-conscious online clothing shopping experience.

Affinity Diagram

Analyze our datausing an affinity diagram.

Affinity Diagram

By dividing our thoughts and interview records into categories for comparison and observation, we found that size, time, and design categories account for a large proportion. People are more concerned about the size of the products in the existing online clothing shopping platform, hope to save time, and look forward to improving the online clothing shopping experience through the new design of the platform.

INSIGHTS

What insights have we gained?

Efficiency
Users seek efficiency in online shopping, they want to find the style of clothes they like quickly, then get the information and reviews about the clothes quickly, and finally buy the exact size of clothes that fits them.
Experience
Users hope their shopping experience is enjoyable and fun. For example, some users want to shop with friends, and some users hope online shopping could be as rich and interesting as shopping in stores.
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Refined Design Question (POV)

How might we improve the efficiency and experience of shopping for Lululemon users?

With the brand lululemon as our starting point, we want to investigate the problems of online clothing shopping more deeply. We hope to explore how to improve the efficiency and experience of online shopping for our users and give them a sense of pleasure and accomplishment in the process.

Design goals

What's the design goal of our product?

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Brainstorming

Main ideas
of improving the efficiency and experience.

To improve the efficiency and experience of online shopping for lululemon users, we conducted brainstorming and listed possible solutions to this problem. Finally, after discussion and voting, the following solutions were selected:

1. Use AR try-on models to display product information
2. Recommend products suitable for users’ body size through intelligent algorithms
3. Allow users to see the details and features in an more interactive way

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paper prototype

Early-stage concept.

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We created three paperprotypes and they ask users to build a virtual model that fit themselves, place an AR model in their room and see the details of the product they choose in an interactive way.

mid - fidelity

The 1st version after paper prototype.

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Solution #1  (Rational choice)

Recommend products suitable for the user's body size and style to users through intelligent algorithms

One of the biggest problems users encounter when shopping at lululemon is that they don't know how to choose a size. This solution helps users enter their body size information simply and efficiently, and synthesize a virtual 3D model based on this data. If users know their specific body data, they can choose to enter the numbers directly. If they do not know, they can adjust the body shape by adjusting the slider.

Solution #2  (Most likely to work)

Use AR try-on models to display product information

This design showcases true-to-scale Lululemon products through AR fittings. The user could place virtual models in their room through an iPhone camera to simulate the product's try-on. The model could show the size, color, collocation, product details, etc., to customers more intuitively to improve shopping efficiency.

Solution #3  (Most likely to delight)

Restore offline shopping experience through AR, allowing users to see the details and features of the product they choose in a more interactive way

Users no longer need to spend time making appointments with friends offline, and they can choose clothes with friends in the virtual fitting room. When users approach the model, they can see the details clearly. After clicking on the message button, users can also view the latest user's messages on clothing-related details.

USABILITY TESTING

What are the problems with the 1st version?

Usability testing goals:
1. Select the core functions that can improve shopping efficiency as the design basis for the next iteration.
2. Use Usability testing to find out the user experience and accessibility problems in the prototype.
3. Through user testing, further dig into the user's attitude and demands for AR virtual fitting.

Core question:
1. How can we help users build virtual profiles so that they can better choose the right size and view the look?
2. How might AR models fitting display improve the efficiency of chosing size and color when shopping online?
3. Whether users can see the details and the comments of the product efficiently?

Overall takeaway:

1. Virtual fitting feature has improved the efficiency of Lululemon shopping
This includes customizing the user's body model, showing products one-to-one and comparing products through AR, and viewing details that help users improve the efficiency of fitting.

2. Size recommendations and virtual profile generation are a relatively new experience for users, and the interaction process should be as simple and routine as possible
Users want to view virtual models with simple operations rather than complex processes.

3. User feedback helped us understand the lack of some features
This includes rotating and moving delicate models, adding shopping cart and wishlist with one click, returning to the previous menu on some pages.

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TOP 3 Changes

What improvements will we make?


1. Simplify the functionality of the interactive fitting and keep only the core features.
2. Modify the colors and fonts using lululemon style, so that the User interface is coherent and consistent with Lululemon's original shopping app.
3. Improve user interaction with AR models through a gamification way. Including imitating the way of customizing avatar in the game, rotating, zooming in, checking the details in the game, etc.

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ar design process

How can I test it in a more realistic way?

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I created different clothing materials for the virtual model, imported the .fbx model into the Unity Scene, and then built it in IOS system for testing.

hi- fidelity

Final design.

01

Customize your body model

After inputting the figure data, users can get a virtual 3D model that matches their figure. If they don't know the specific data, they can adjust the slider until it suits the body.

02

Try on clothes in your room by AR

Users could place virtual models in AR room through an iPhone camera to simulate the product's try-on easily. They could also choose different sizes and colors to view the real effect in the AR space.

03

Match clothes

After selecting the color and size of the clothing, users can see similar product recommendations and matching recommendations in the drop-down interface. Users only need to click to view the try-on.

04

View clothing details and features

When the user walks into this virtual model in a real scene, the user can see the material details of the clothing clearly. If they click the buttons on the screen, they can also see the characteristics of different parts of the product. Users can decide whether to buy or not from a more realistic perspective.

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Why working with us?

100% remote

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Unlimited PTO

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Flexible hours

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Medical insurance

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Career growth

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Great culture

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What our clients say

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“The best CRM platform, ever”

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John Carter
CEO & Co-Founder

“Techplus X is the next-gen CRM””

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Matt Cannon
Lead of Design

“The best CRM platform, period”

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Sophie Moore
CEO & Co-Founder

◉  REFLECTION

Takeaways.


  Communication
Not only with my manager but with people in different roles in the team can help me see things from other perspectives and get inspired.

  Ask Questions
Never be shy to ask questions. As a learner and inexperienced, asking questions helped me get acquainted with the job and the team quickly.

  AR technology
Previously, I only learned about the latest AR consultation through YouTube videos and news. Through researching team documents and participating in weekly team meetings, I have a better understanding of the current software-side AR technology content.

  Design Thinking
Previous product design experience helped me better understand the product, but the thinking associated with technical design is very different. During this internship, I learned more about Instagram product strategy design content and cutting-edge technical content, which made me feel excited.